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Warriors of Chaos (Razing of Westerland) · 143 points · Ranked block with sustained S5
Are Bloodied Hound Marauders with great weapons good?
Bloodied Hound Marauders with great weapons are surprisingly good at receiving cavalry. They beat charging Knights of the Realm in 15 of 20 fights in my tests, the joint-best result of any unit.
Quick answer: it depends what you point Great-weapon Marauders at
- Role
- Ranked block with sustained S5
- Good against
- Jade Warriors on the charge (9/10), Rat Ogres on the charge (8/10), charging Knights of the Realm (15/20)
- Struggles against
- Ironbreakers on the charge (3/10), Clanrats on the charge (1/10), charging Gors (2/10)
- Record
- 21/40 charging · 17/30 receiving
Their job is holding a line and hitting back hard, especially against cavalry. I would not throw them at big blocks of cheap infantry.
How many simulations I ran
I ran 70 complete combats with Bloodied Hound Marauders with great weapons, each fought through break tests and pursuit to the end: 40 with them charging and 30 with the enemy charging. These were the results.
A simulation is only as good as its assumptions, and the ones behind my Great-weapon Marauders results leave out terrain, magic, characters and a thinking opponent. One lucky break test can move a result by a whole fight, so the Great-weapon Marauders’ Ironbreakers on the charge (3/10) could easily have come out one either way. Read the Great-weapon Marauders results as a guide to roles and matchups rather than a forecast.
How do Great-weapon Marauders do on the charge?
Great-weapon Marauders charging. Fights won. n = 10 fights per opponent
| Opponent | Pts | Won |
|---|---|---|
| 15 Jade Warriors * | 138 | 9/10 |
| 8 Ironbreakers | 141 | 3/10 |
| 20 Clanrats | 137 | 1/10 |
| 3 Rat Ogres + Master Moulder | 150 | 8/10 |
* I ran the Great-weapon Marauders fights against Jade Warriors with an earlier build, before the final Razing of Westerland and Chaotic Cult correction. Treat that result as directional only.
How do Great-weapon Marauders do when the enemy charges?
Great-weapon Marauders receiving. Fights won. n = 20 and 10 fights
| Charging enemy | Pts | Won |
|---|---|---|
| 5 Knights of the Realm | 141 | 15/20 |
| 17 Gors | 136 | 2/10 |
What I think Great-weapon Marauders are good at
- Bloodied Hound matters when +1 WS crosses a To Hit breakpoint, for example WS4 to WS5 against WS4 enemies.
- Great weapons keep S5 and AP−2 in later combat rounds, unlike flails.
- I would use them as a ranked block that can take some charges, add static Combat Result and hit back hard.
Watch out
Strike Last is dangerous into numerous infantry. They did poorly into Clanrats (1 win from 10) and charging Gors (2 from 10).
Combinations that worked for me
I paired Great-weapon Marauders with other units in these combinations, which I explain on my Battle March units page:
- Marauder anvil + Huscarl hammer
Is this the best Chaos Marauders build?
The Great-weapon Marauders on this page are one of several Chaos Marauders builds I tested, and my best Chaotic Cult for Marauders page compares them all at 500 combats per matchup.
Other Battle March units I tested
- Khorne Chaos Warriors with great weapons137 pts · Armour and monster breaker
- Khorne Chaos Warriors with additional hand weapons130 pts · Attack-volume infantry
- Khorne Chaos Knights with lances142 pts · Elite shock cavalry
- Huscarls with flails120 pts · Cheap shock hammer
- Berserkers with flails137 pts · All-round melee infantry
- Bloodied Hound Marauders with flails137 pts · Charge-dependent ranked infantry
- Rat Ogres with a Master Moulder150 pts · Monstrous hammer
- Plague Monks153 pts · Attritional attack-volume block
- Jade Lancers138 pts · Support, flank and pursuit cavalry
- Giant Rats and handlers115 pts · Screen, bait and redirector
- Clanrats with spears and shields137 pts · Tarpit and ranked anvil
My conclusion
Based on these results, I would use Bloodied Hound Marauders with great weapons for a ranked block that receives cavalry and hits back hard, and not for fighting numerous infantry such as Clanrats, to get the most out of them on the battlefield.
FAQs
What are Bloodied Hound Marauders with great weapons best against?
Jade Warriors: the Great-weapon Marauders won 9 of 10 charges into them in my tests. The worst charging matchup for the Great-weapon Marauders was Clanrats, at 1 of 10.
Are Bloodied Hound Marauders with great weapons better on the charge or receiving one?
Receiving one. The Great-weapon Marauders won 57% of fights when the enemy charged, against 53% of their own charges.